What is your definition of design?

Design is an activity committed to reinventing the future. It deals with materializing vision in the real world. Therefore its definition has to change almost on a daily basis – particularly at this moment of fundamental paradigm change.
Today, April 19 2009 design is low fat and no steroids, sustainable and anarchistic, a sizzling brew of 130% Thinking, 46% Critique, 93% Comment, 67% Revolution, 84% Fun, 90% Economy, 120% Risk, 90% Democracy, 84% Multilingual, 117% Anarchy, 27% Work Out, 30% Panic, 80% Specific, 74% Control, 57% Intuition, 83% Apollonian, 49% Night Flight, 46% Plebejan, 58% Rough, 77% Divine, 68% Dionysian, 94% Urban, 40% Universal, 74% Maths, 33% Craft, 98% Personal, 34% Illusion and 62% Solid.

Is design an expression of art (an art form?)

There are many art forms. Some of the evidence produced on planet design may be knighted as pieces of art in the future.

Clemens Weisshaar, München, 2009

kram_weisshaar_vendome_news

Kram/Weisshaar, Vendôme, 2008 © Frank Stolle

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4 Kommentare zu “Was ist Ihre Definition von Design? Clemens Weisshaar”

  1. Arthur Haus sagt:

    mann sieht das exciting aus

    what is it ? (aber bitte die antwort nicht in prozenten .. )

  2. um sagt:

    Rose Etherington schreibt dazu auf dezeen.com:

    “Vendôme by Reed Kram and Clemens Weisshaar is a family of concrete stools, pedestals and tables that have been designed by a computer programme.
    The forms are generated parametrically by software that creates an endless stream of different designs, from which Kram/Weisshaar select a limited number for manufacture.
    Moulds for the selected designs are then manufactured by computer-controlled machines.”

    Aus der Presseerklärung von Kram/Weisshaar, die für das Projekt den Titel “Designer of the future” auf der Design Miami/Basel 2008 erhalten haben:

    “Titled VENDÔME this body of work takes a precondition of endless transformation as its point of departure. How to reconcile the conflict between dynamism and stasis, between the transience of software and permanence of concrete?

    VENDÔME can be referred to as a logical continuation of their early and crucial project BREEDING TABLES (2003-05) in which Clemens Weisshaar and Reed Kram paradigmatically outlined their approach of intelligently intertwining product development and media design, while taking advantage of the newest technological possibilities.

    The idea of VENDÔME is to parametrically generate a family of objects with different typologies including stools, pedestals and tables of different height. The design is developed within and documented by a piece of software that generates an infinite number of proposals within a defined framework while flexibly reacting to changing parameters (as e.g. the height, width or depth of the object).

    The proposals are then singled out and fine-tuned by the designers using the software. By the press of a button a selected geometry can be processed and the geometry for the casting mould is generated and passed on to numerically controlled machines.”

    Einige der Breeding-Tables, die als das Schlüsselprojekt des Designer-Duos Kram/Weisshaar gelten und den Anfangspunkt ihrer Serie computergenerierter Designunikate markieren, sind in unserer Ausstellung U.F.O. zu sehen.

  3. Arthur Haus sagt:

    parodie von mutation & selektion, bzw. deren umkehrung? whatever, I wish I had some of these concrete stools !!

    check this out :

    http://tinyurl.com/puawfw

    >Queneau’s Hundred Thousand Billion Poems ..

  4. um sagt:

    Hallo Arthur, besten Dank für den Queneau! Werd ich mir in hundert Tagen auf hundert Stühlen zu Gemüte führen.

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